This paper introduces Wizard, a system that lets players control and customize virtual worlds in real-time, generalizing to new environments and characters without sacrificing visual quality or gameplay consistency. Practitioners in game development and virtual reality might care about this technology for creating more immersive and interactive experiences.
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This paper proposes a method for generating infinite, interactive 3D worlds in real-time, using a compact 3D memory that stores scene information efficiently. Practitioners might care about this research if they need to generate realistic, interactive environments for applications like virtual reality or video games.