22 upvotes · 13 September 2026

AlayaVista: Streaming World Modeling from Panoramic States to Perspective Video

Jiaming Tan, Mingliang Zhai, Zhen Li, Yuwei Wu, Chuanhao Li, Kaipeng Zhang

This paper develops a streaming video world model called AlayaVista that can generate high-quality videos of a scene from different camera perspectives while maintaining context, and it can do this efficiently for real-time applications. Practitioners might care about this because it could be used in applications like video games, virtual reality, or interactive videos where low latency and high-quality visuals are required.

Abstract

Interactive video world models must maintain broad scene context under camera motion while producing high-fidelity observations with low latency. Existing approaches face a representation trade-off: perspective models operate on local views and must preserve off-screen content over long rollouts, whereas broader spatial coverage is typically obtained by synthesizing full-sphere videos or constructing explicit 3D representations. Motivated by the complementary roles of global context and selective local acuity in visual perception, we present AlayaVista, a camera-controllable streaming video world model that decouples panoramic world evolution from perspective observation synthesis. Given a single perspective image, AlayaVista constructs a 360-degree scene prior using a pretrained panorama expansion model and then evolves the scene as a camera-conditioned panoramic latent state. A latent viewport renderer maps this state to the requested perspective video latents, while a perspective refiner restores details, suppresses artifacts, and performs super-resolution. To support efficient streaming, we adapt the panoramic generator to chunk-autoregressive generation and distill both panoramic generation and perspective refinement into few-step processes. To provide the supervision required by this design, we construct MUGEN, a large-scale real-world panoramic video dataset containing 1,318 hours of videos at resolutions of at least 4K, together with rich semantic and geometric annotations.

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